• First-person mode added (press Tab to switch)
• More visuals for debuffs (few variants for first-person too)
• Better hit detection feedback for player (visuals, melee mobs push player)
• Blood - better color scheme, a bit upscaled, a bit more blood from enemies
• Batbirds now screech when alerted, for easy and normal difficulties
• HUD is now scaled for large monitor resolutions
• Fixed problem when game is broken if shaders don’t work
• Overall FPS increase through optimization
• Other minor changes and fixes

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