Game
Petrichor
22 days ago

First puzzle/minigame (PuzzleGame (TM) for short) is nearly, done! Fun fact this takes place in the room that the tech demo currently ends in.


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Next up

happy halloween

Improved launcher menu, and a new custom cursor!

Overworld got a color upgrade! (hopefully this will be easier on the eyes)

Added settings menu!! And a new track called "Arrival" which will play when you first get in the overworld!

I think it sets the tone better than using the main track right away, instead that can play after a specific point.

No script progress yesterday, but sprites for 3 of 5 story characters in the first area are done or nearly done, and also, the first room is mostly done too!

In-game, the overworld/characters will be tinted a darker color, forgive the high contrast here

I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!

(floors got an upgrade as well)

2/30 rooms done!

man i love hitboxes! ! ! (this isn't even half of the room)

I decided not to continue writing the script, as enough is written to do the rest on the fly. Instead, I've started on overworld stuff!

Here's a preview (ignore the bugged menu layering lol)

Also, notice how things synchronize with music?

ENCOUNTER SYSTEM PREVIEW

It's time to show what this game is all about.

Also, first encounter progress is at 73%!

yes there is debug info in the corner no that will not be in the demo release thank you have a great day

pre-game menu! can set music, sound, and keybinds before you launch the game now.