Next up
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Me, myself and I are the best! LOL
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Oopsie!
From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.
Can't wait to see where this game takes us in the next year.
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
a short gameplay snippet to show off our in-game tutorial text












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