Next up
a short gameplay snippet to show off our in-game tutorial text
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
New enemy type! – Skeleton Knights
- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will
I refined endless a bit...
The Drowned
- Rotting in silence for decades, now they rise to drag you into their eternal sleep
Me, myself and I are the best! LOL
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
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