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Behind the Scenes look at how the Endless mode works
I refined endless a bit...
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
Me, myself and I are the best! LOL
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
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