Added more things I fogor to add in 1.0.5
Removed a useless value
Changed how the Freddles spawn to replicate the original FNaBP 1
Nightmare Freddy's move timer has been adjusted to remove a 1 second nerf I forgot to remove after clearing the Freddles from the window
Fixed a game-breaking bug with Bon-Bon where he would wander off the vent map during a Bonnie attack due to the change made in 1.0.4
Golden Freddy is slightly more lenient when fading in (This only applies for his normal mode mechanic!) and you can deal with him before he fully fades in
Golden Freddy's Aggressive mechanic reworked to account for the following change above
Shadow Freddy is 0.5 seconds more lenient and his Game Over description has been changed
Deltatimed the 6 AM fade
Some slight code improvements
Next up
BFP is complete yay
i should hopefully be able to do either TGF AC or Dreamscape AC but TGF AC is absolutely terrible and Dreamscape AC is on the verge of giving me a mental breakdown
read article for thoughts on the mode ig
Only 3 are remaining to program... This game will be out soon.
oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)
And the first character programmed is Bon-Bon!
This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!
(also this finally means i'll be releasing a game)
And the next character programmed is Golden Freddy!
Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.
so far 2/6 characters programmed :3
1,000 followers!
Hell 6/20 Menu Preview
some progress ive made during my work with this as of rn
the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)
Maskie Reveal Teaser!
Only one remains to be put into the creation...
Who do you think it is...
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