Added more things I fogor to add in 1.0.5
Removed a useless value
Changed how the Freddles spawn to replicate the original FNaBP 1
Nightmare Freddy's move timer has been adjusted to remove a 1 second nerf I forgot to remove after clearing the Freddles from the window
Fixed a game-breaking bug with Bon-Bon where he would wander off the vent map during a Bonnie attack due to the change made in 1.0.4
Golden Freddy is slightly more lenient when fading in (This only applies for his normal mode mechanic!) and you can deal with him before he fully fades in
Golden Freddy's Aggressive mechanic reworked to account for the following change above
Shadow Freddy is 0.5 seconds more lenient and his Game Over description has been changed
Deltatimed the 6 AM fade
Some slight code improvements
Next up
And today, Phantom Freddy's mechanic is revealed.
Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!
Here's Chica's new mechanic for this game.
As development goes on and I reveal more mechanics, you'll find out this is more than just your average recode of UCN.
And what is an Endo without its suit
Pure Greed for this game is real ig (you cant go above 99 coins btw)
And the next character programmed is Golden Freddy!
Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.
so far 2/6 characters programmed :3
And the first character programmed is Bon-Bon!
This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!
(also this finally means i'll be releasing a game)
A new Halloween quest just entered your quest log!
What's your favorite horror game?
Go to your quest log now. http://gamejolt.com/#quest
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