Added more things I fogor to add in 1.0.5
Removed a useless value
Changed how the Freddles spawn to replicate the original FNaBP 1
Nightmare Freddy's move timer has been adjusted to remove a 1 second nerf I forgot to remove after clearing the Freddles from the window
Fixed a game-breaking bug with Bon-Bon where he would wander off the vent map during a Bonnie attack due to the change made in 1.0.4
Golden Freddy is slightly more lenient when fading in (This only applies for his normal mode mechanic!) and you can deal with him before he fully fades in
Golden Freddy's Aggressive mechanic reworked to account for the following change above
Shadow Freddy is 0.5 seconds more lenient and his Game Over description has been changed
Deltatimed the 6 AM fade
Some slight code improvements
Next up
i have 500 followers
And today, I reveal Molten Freddy's new mechanic.
There really is more than just the cams, vents, and ducts.
Something is coming...
DECEMBER DAY 6: Toy Bonnie
And the next character programmed is Golden Freddy!
Yeah, I lied about F. Freddy being next lol. Was bored and decided to make GF's AI next. I MAY do Shadow Freddy's AI next but idk.
so far 2/6 characters programmed :3
The official Discord server for FNaBP, But Better is open!
Come on in and have a good time! (Just be sure to read the rules before you start chatting)
Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!
Saw the FNAF 2 movie and instantly wanted to paint it. The original composition didn’t work at all, so I changed everything halfway through, no idea if it’s good, but I put way too many hours into it not to post it!
Today, I reveal Freddy Fazbear's mechanic.
Fun Fact: Originally he was the same as OG UCN with power generator making him more aggressive but that wasn't gonna be fun to play with in my eyes so yeah














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