Hey guys! Here’s another update of FNaF World Simulator. I’ll be away for a while, so there won’t be any updates for some time.
I’m going to copy what I said in the previous devlog, because it’s important:
This game requires a bit more strategy than in FNaF World. Analyze what you’re doing, and think of ways to improve.
Please keep your game updated. Your save files are kept.
Pay attention to what is said in the game. Redbear will often tell you important things that you need to know in order to proceed in the game. (If you didn’t pay attention to what he said, or want to re-read what he said, you can always talk to Springbonnie over at Fazbear Hills.)
Press Alt + Enter to toggle fullscreen.
Alright, now here’s what I changed in this version:
The crashing seems to have mostly stopped, though it still happens in specific moments. Did some optimizing to try and stop the crashing. Let me know if it fixed it!
Changed the way sounds play in the overworld to try and fix the mute sounds glitch. Let me know if it fixed it!
Tried optimizing things in the overworld to improve movement speed. Let me know if it’s better now!
Fixed a typo in one of JJ’s dialogues.
Fixed a typo in one of Redbear’s dialogues where…
Remade the Mega Virus attack.
Fixed an error where the Cosmic Song attack would throw the same amount of comets when on a normal battle even during boss battles. (Cosmic Song is supposed to throw less comets when in boss battles, but it didn’t, that’s what I fixed.)
Fixed an error where opponents would clip over things while attacking. (Munchies for example)
The screws of the Unscrew attack now go higher.
Changed something in the 5th area of the game with the…
Fixed an error where after using the Pizza Wheel or the Pizza Wheel 2 attack right before running away or right before winning a battle, pizzas would appear in the next battle. The same applied with the Freddles 2 attack, except Freddles would appear instead of pizzas.
Fixed an error where Freddles would keep making noise after leaving the screen.
Fixed an error in Choppy’s Woods in the…
Fixed an error where the snow would disappear when the game loads the cutscene after defeating a boss in the Dusting Fields.
Lowered the power of the Unscrew attack.
The “Headstart: Hocus Pocus” Chip now only uses Hocus Pocus once the opponents touch the ground, so you can actually see what’s changed.
Fixed an error where the area name would take a few moments to display.
Fixed an error where the wave of the Gloom Song attack would be erratic.
The music now plays as soon as you enter the overworld like in the versions prior to 1.0.5. (This was just a side effect of me trying to fix the mute sounds glitch.)
Changed something in the 6th world of the game…
The “Found New Chip” text now stays in the screen for longer before fading out.
As always guys, if you want to report an error/bug/glitch, or have any suggestions/complaints, go right ahead and let me know. Ciao!
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