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41
2 years ago

For 322 of coding, I'm revisiting the game from the GMTK 2023 Jam to fix up the code

Today I fixed the room transitions to where the player can utilize it regardless of direction




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WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

oldie but goodie: helo

For day 1130 of coding, I got the plants to show up. They make the forest look more lively