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41
3 years ago

For day 149 of coding, I made bomb arrows

They count as a separate equitable item, but will use a piece of ammo from both bombs and arrows




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

My game in 50 seconds #indiedev #Gamedev #steam

For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet