
For day 155 of coding, I made the spin attack occur after the attack button is held long enough
I also updated the spin attack animation to end on the same direction as the player started
Next up
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision
For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement
For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way
For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions
For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not
For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed
















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