
For day 156 of coding, I made a poisonous slime
When the player gets hit by it, health will slowly reduce for an amount of time. No visual effect on the player yet though
Next up
For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet
For day 1189 of coding, I haven't gotten the timer reset to work quite yet
For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet
For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops
For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally
For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy
For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing















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