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63
3 years ago

For day 157 of coding, I made a poison shader

The player will now turn purple when poison. The effect will need to be refined to where the player won't just turn into a purple silhouette




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For day 1189 of coding, I haven't gotten the timer reset to work quite yet

For 1181 of coding, I am working on being able to push certain objects

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing

I've created a new form of parkour in Weefager! What do you think?

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player