
For day 160 of coding, I made it to where the player can be stunned by certain attacks
Next up
For day 1142 of coding, I made sure the player doesn't ping pong between enemies after being hit #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 1145 of coding, I've added the invulnerability time to the lower left portion of the debug screen
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop
For day 1141 of coding, I fixed the collision error. It turns out that two of the variables needed for the collision needed to be updated after the speed change from knockback
For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions















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