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25
3 years ago

For day 161 of coding, I made a alien scepter

The weapon moves around the player according to where the mouse is. Its depth is also affected by its position; allowing it to appear behind the player when needed




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For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

My game in 50 seconds #indiedev #Gamedev #steam

For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.

Merry Christmas Everyone

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade