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40
2 years ago

For day 163 of coding, I made a target cursor that points towards a shooting direction

I've also fixed the scepter to where it doesn't split when the cursor goes on top of the player




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For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before

My game in 50 seconds #indiedev #Gamedev #steam

For day 992 of coding, I'm making progress on the camera adjustment

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet