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41
2 years ago

For day 168 of coding, I have added an ammo count for the flamethrower. I'm not sure if I want to keep the feature

I've also tweaked the design of the weapon a bit




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For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

For day 980 of coding, I have fixed the issue found with the east/west exits

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

My game in 50 seconds #indiedev #Gamedev #steam

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 992 of coding, I'm making progress on the camera adjustment