
For day 170 of coding, I gave the player the ability to roll
The player rolls in the direction you are currently moving. If there's no movement input, the player will instead roll in the direction of the mouse cursor
Next up
For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point
For day 1086 of coding; to celebrate Christmas, I made a animated Christmas Tree.
Merry Christmas Everyone
For 1088 of coding, I have fixed the transparency detection for the Christmas Tree
For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade
For day 1083 of coding, it looks like I got the title fade to work properly now
For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters
For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade














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