
For day 178 of coding, the enemy's death animation now plays when its hp hits zero
Next up
For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later
For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position
For day 927 of coding, I made the selection text box able to adjust size according to text
For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are
For day 924 of coding, I made the "Game Paused" bigger and yellow. I had to move the text and box up to accommodate
For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later
For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly
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