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29
2 years ago

For day 182 of coding, I improved the hit area of the ice attack

I've noticed the the collision area was only active for one frame. Now, it's there as long as the mist is there




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For day 980 of coding, I have fixed the issue found with the east/west exits

For day 992 of coding, I'm making progress on the camera adjustment

For day 981 of coding, I got it to where the player wouldn't just walk past the exit during the transition

My game in 50 seconds #indiedev #Gamedev #steam

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit