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33
2 years ago

For day 309 of coding, I followed a tutorial from Refresher Towel Games on a basic Bresenham line function




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For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

My game in 50 seconds #indiedev #Gamedev #steam

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

I've created a new form of parkour in Weefager! What do you think?

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables