2 years ago

For day 315 of coding, I made to where the exit is reachable if it spawns on water




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For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

Someone's at the door...

For day 937, I was experimenting to see if I could randomize the amount of resources dropped

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

It's time for honorable mentions! 🐞🎉 [Article!]

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops