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41
2 years ago

For day 320 of coding, I fixed up how the charged shot and meter functions

The shot fired is now accurately sized based on progression, and the meter changes colors accordingly




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For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

oldie but goodie: helo

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit