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For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
Someone's at the door...
For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops
For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet
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