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37
2 years ago

For day 325 of coding, I've changed the appearance of the health meter




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For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

Someone's at the door...

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet