
Next up
For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops
I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense
Artfight Profile: https://artfight.net/~SubterraneanExhibit
For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups
For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet
For day 937, I was experimenting to see if I could randomize the amount of resources dropped
Someone's at the door...
For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables
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