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21
2 years ago

For day 338 of coding, I made it to where each river will have a random size assigned to them




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For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

For day 930 of coding, I cleaned up the code some more by removing obsolete code

My game in 50 seconds #indiedev #Gamedev #steam

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

Someone's at the door...

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops