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33
2 years ago

For day 339 of coding, I made some edits to the code

Most of the variables for placing tiles are now local since they are single use

The meteorite area no longer spawns in the middle of the sea

And I increased the minimum room height to avoid memory leaks




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For day 1182 of coding, I've applied vertical pushing. I just nee d to look into how to keep the object from occasionally latching on to the player

For day 1178 of coding, I've implemented the change to the vertical collision as well. Sill cannot get two objects to simultaneously push the player

For day 1177 of coding, I think I've found a solution to the horizontal collision being detected on vertical movement. I'll do some testing later to iron out any further collision issues

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For 1179 of coding; I should've realized this sooner, but object creation order is important for object interaction. I swapped the speed and positions of the test objects

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For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss

For 1181 of coding, I am working on being able to push certain objects

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For day 1175 of coding, I have found another collision error trough testing