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27
2 years ago

For day 346 of coding, I am working on a settings menu for the pause menu

It's functional, but I will need to finish setting up the proper draw positions later




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For day 1104 of coding; with the new depth sorting in place, I have adjusted the depth of the layers to make room for the sorting range

For day 1103 of coding, I am working on some new calculations for depth sorting. Nothing to really show yet though

For day 1098 of coding; I think I got the depth down, but now the player sprite looks weird

This week's Fan Art Friday celebrates The Amazing Digital Circus! Accept the quest in your quest log to get started.

For day 1101 of coding; I ran the game through GMS2's debugger and found the area in the code where the extra depth change happened, but it's not immediately clear what caused the change

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1099 of coding, I applied the same code to the trees to see if it had the same effect as it did on the player. I have also discovered other issues related to the depth calculation

For day 1100 of coding, I have found that there is something setting the depth in the positives after the depth calculation. I have yet to locate where that is happening

@TheBlindArcher is a Jolter to Watch and pixel artist who loves video games too much!

Follow them before the quest ends on January 13 & you'll get Coins!

GJ Pro-Tip: If you already follow @TheBlindArcher , you'll get the reward just by accepting the quest!

For day 1107 of coding, I've put in the depth sorting for the big rocks with some adjustments to what y position to make the calculations from