Loading...
27
1 year ago

For day 346 of coding, I am working on a settings menu for the pause menu

It's functional, but I will need to finish setting up the proper draw positions later




6 comments

Loading...

Next up

For day 871 of coding, I was shown how to do this now from further in the tutorial

For day 868 of coding, I am following along on the basics of shaders. part of the tutorial showed me how to apply a greyscale effect to a sprite. Of course the effect is just for testing

For day 862 of coding, I made the resources' hitbox visible when debug is on

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there

Announcing the winners of our Spray Paint Simulator trophies!

Check out Spray Paint Simulator's FREE demo for yourself and add the game to your wishlist: https://bit.ly/spraypaintsimdemo

For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

For day 865 of coding, I have finally fixed the issue with the grid flags during map creation

@ThatArtisan is a Jolter to Watch, pixel artist, and animator! Follow @ThatArtisan before the quest ends on May 27 and you'll get Coins!

For day 870 of coding, I followed a bit more of the shader guide. This is what I got to do at this point