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32
2 years ago

For day 351 of coding, I worked a bit more on having the ice shards stick correctly

It appears to work on stationary targets, but it acts weird on moving targets. It is also not hurting the bats, despite sharing the same collision code as the slimes




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For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

For day 929 of coding, I cleaned up the code for drawing the text box by replacing the unneeded variable with a local variable. This is to help it run a bit better

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

Here's more incredible art that Jolters have made for #GameJoltColors25!

There's still time for YOU to enter so check out your quest log!

Artists are tagged and posts are linked 🔽

For day 928 of coding, I've noticed that the information for building the textbox wasn't lining up to how the final text is measured. The box now better adjusts to the text on the screen

For day 933 of coding, I found a way to incorporate different drops from a single source. I will still need to setup some probability for said drops

Here's EVEN MORE art Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts are linked 🔽

For day 930 of coding, I cleaned up the code some more by removing obsolete code