Loading...
40
9 months ago

For day 426 of coding, I have given the no money left its textbox. I've also made sure the player can only split when there's enough money




0 comments

Loading...

Next up

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

For week 45 of my weekly pixel art, I made this weapon from the NES palette

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well