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40
1 year ago

For day 426 of coding, I have given the no money left its textbox. I've also made sure the player can only split when there's enough money




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For day 862 of coding, I made the resources' hitbox visible when debug is on

For day 858 of coding, I have made some adjustments with the forest exit

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other

For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames before the quest ends on May 20 and you'll get Coins!

For day 860 of coding, I made the south exit for the forest