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10
1 year ago

For day 432 of coding, I have added a new option to view how to play. There is only the page number at the moment, but it will be filled in over time




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For day 901 of coding, I have applied the animation to the small rocks now

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 900 of coding, I've started working on giving the small rocks a destruction animation

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 898 of coding, I made sure the tree top destroys itself after its animation plays to the end. The animation isn't complete yet

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

My game in 50 seconds #indiedev #Gamedev #steam

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character