
For day 446 of coding, I have started working on a feature that will show the probability of getting certain cards. I only have the box available at the moment, but more will be added soon
Next up
WARNING FOR FLASHING 10 SECONDS IN
For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames
For day 1130 of coding, I got the plants to show up. They make the forest look more lively
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants
For day 1132 of coding, I'm working to make sure enough plants are spawned in each room
Happy Devruary! Devruary Day 15 celebrates @ambercrowngames
! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately














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