
For day 446 of coding, I have started working on a feature that will show the probability of getting certain cards. I only have the box available at the moment, but more will be added soon
Next up
For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails
For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement
For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward
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is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
Here's the video that was supposed to be on yesterday's post
For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation
For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it















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