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27
2 years ago

For day 446 of coding, I have started working on a feature that will show the probability of getting certain cards. I only have the box available at the moment, but more will be added soon




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For day 1149 of coding, I've managed to replace the image blend with the appropriate shader

For day 1153 of coding, I think I fixed an issue where an infinite loop is caused by the moving object. Now it seems that the player is being knocked back in a weird direction

For day 1145 of coding, I've added the invulnerability time to the lower left portion of the debug screen

FUNDRAISER LIVESTREAM #SaveJim

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

My game in 50 seconds #indiedev #Gamedev #steam

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

For day 1146 of coding, I tried shortening the invulnerability period and making the "blinks" more rapid to see how it looks overall

I've created a new form of parkour in Weefager! What do you think?

For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite