Loading...
25
1 year ago

For day 450 of coding, I made a new deck style that can be switched to




0 comments

Loading...

Next up

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

For day 898 of coding, I made sure the tree top destroys itself after its animation plays to the end. The animation isn't complete yet

animating my forever wip

For day 900 of coding, I've started working on giving the small rocks a destruction animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 906, I've been looking into shaders more and leaned how to invert colors