
For day 450 of coding, I made a new deck style that can be switched to
Next up
I think my favorite bat would be Golbat because I like the gen 1 sprite, and was also one of my first shiny Pokémon that I've caught
For day 1198 of coding, I think I've figured out how to make the pushing smoother
For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1199 of coding, I've applied the code to the horizontal movement. I may have to adjust one of the timers due to this funny pushing bit
For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far
This week's Fan Art Friday celebrates Mega Man! Accept the quest in your quest log to get started.
For day 1197 of coding, I'm working on having the block look less choppy when being pushed. I don't know if I'm making progress nor not













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