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29
8 months ago

For day 453 of coding, I got more cards to appear through the "Hit" action




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For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some

For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 681 of coding, I have changed up the rest of the wall tiles and changed the floor of the maze

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For week 45 of my weekly pixel art, I made this weapon from the NES palette