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21
1 year ago

For day 455 of coding, I have coded in the card visibility set-up for when the player splits the hand




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For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script

For day 860 of coding, I made the south exit for the forest

For day 862 of coding, I made the resources' hitbox visible when debug is on

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 865 of coding, I have finally fixed the issue with the grid flags during map creation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in