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32
11 months ago

For day 472 of coding, I have started building the means for mouse interactivity. So far, the numbers become highlighted based on mouse position




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For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now

For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them

For day 811 of coding, I have adjusted the targeting of object interaction. It looks like I will need to put in a separate means of object detect that isn't grid based

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

For day 817 of coding; the small rocks now spawn the pickups, and the large ones now spawn more

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Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

For day 818 of coding, I am currently working on having the resource move a bit when they spawn. Nothing to show yet though

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 816 of coding, I made a tiny rock pick-up for when you break rocks. It only works for the large rocks, and I will need to have the drops be more exciting later on