
For day 472 of coding, I have started building the means for mouse interactivity. So far, the numbers become highlighted based on mouse position
Next up
For 1088 of coding, I have fixed the transparency detection for the Christmas Tree
For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it
This is my piece for Artfight Christmas 2025 event
The prompt is Wish and Cosmic, and the color palette is Winter Wolf
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters
For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence















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