
For day 480 of coding, I managed to apply some mouse interactions with the options menu. The interaction for mouse clicks will be worked on later
Next up
For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea
For day 1060 of coding, I added a count of how many exits of each direction are available
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
Insectile by @Narwhalnut ![]()
is a gem of a game!
Complete the quest "Game Jolt Gems: Insectile" by following Insectile's game page!
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present













0 comments