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20
10 months ago

For day 480 of coding, I managed to apply some mouse interactions with the options menu. The interaction for mouse clicks will be worked on later




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For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later

For day 781 of coding, I have fixed an animation error where the player will face the wrong direction during the room transition process

For day 774 of coding, I am working on having special rooms appear after so many rooms or other conditions

I also now need to fix the looping error in the room generation script again

The fourth winner of our INAYAH Joltbux giveaway is @SkyGlide5 !

Enter by completing our new quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room

Wanna win 1,000 Joltbux? 💸

We’re extending the quest to wishlist INAYAH - Life After Gods on Steam and giving you more chances to win! https://gamejolt.com/quests/963

You have until March 3rd. We'll pick a winner each day the quest is active! 🤯

#gjbroadcast

For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid

The fifth winner of our EXTENDED INAYAH Joltbux giveaway is @Blinx_Art !

Enter by completing this quest: https://gamejolt.com/quests/963

We'll pick a winner each day the quest is active! 🤯

For Hollow Knight's 8th Anniversary, I made a quick NES rendition of Hornet