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43
2 years ago

For day 499 of coding, I have altered how the player will spawn in the room to better prevent them from starting on walls. It will need to be worked on a bit more to ensure a guaranteed spot on the floor




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For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

For day 1085 of coding, I made sure that the text actually fades instead of blinking out of existence

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1084 of coding, I thought I would try shortening the fade time for the title. I think I like the faster fade

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

#AdventCalendar2025

For day 1082 of coding; I attempted to alter the conditions to stop the endless title fade, but no real progress yet

For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

#AdventCalendar2025

For day 1083 of coding, it looks like I got the title fade to work properly now