
For day 500 of coding, I started making steps to implement a system to randomly create rooms connected by hallways. So far, I have just made a function to create a 5x5 areas of floor that you can kind of see from the different maps
Next up
For day 1216 of coding, I am working on a collision function for the pushable objects. It doesn't appear to be working quite yet
For day 1210 of coding, I made it where the player is only able to move one direction while pushing
For day 1208 of coding, I've corrected the collision on horizontal pushing. I just need to apply the code to vertical pushing and test it
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For 1209 of coding, I've applied the collision and movement to vertical pushing as well
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For day 1214 of coding, I got the pushing to go as intended now.
For day 1219 of coding, I tried using collision_rectangle() instead of place_meeting() for the block's collision. It seems to be working better so far
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For day 1217 of coding, I changed the collision target to NPC to see if it works with that. It did not












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