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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
For day 1143 of coding, I've set up an invulnerability timer after the player gets hurt. I don't have any other indicators set up yet
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
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For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately












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