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23
1 year ago

For day 501 of coding, the starting room spawns where the player's spawn point is located




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For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1052 of coding, the forest pathways now work as they should

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1050 of coding, I saw that there was potential for inaccuracy in the pathway points. I have fixed that in the room generation code

For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on December 2 and you'll get Coins!

Here's the video that was supposed to be on yesterday's post