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12
2 years ago

For day 502 of coding, I have allowed different sized rooms to be generated without overlapping each other. I just need to figure out how to connect them




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For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

For day 1072 of coding, I've tried changing the text color and adding a box behind it. I feel like a box wouldn't be a good idea after seeing the result, but at least I have an idea of how color blended boxes work

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show

My game in 50 seconds #indiedev #Gamedev #steam

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay