
Next up
For day 1263 of coding, there is some stuttering at specific points of interaction that I'm working on correcting. No progress so far unfortunately
For day 1260 of coding, I did some recalculations on setting the facing direction. It works better, but something seems off. I'll look closer into it later
For day 1259 of coding, I am making progress on having facing direction change based on where the player was last seen. I just need to make some recalculations to make it work properly
For day 1261 of coding, I have placed a display of Spikeye's viewing angle in order to have a better look at the viewing functionality
Too Many Games is this Friday! Be there or be Slime!
For day 1256 of coding, I have fixed the weird stuttering for when the view cone is facing right
For day 1262 of coding; for setting direction, I've tried a simpler approach of rounding. It seems to be working better than before
For day 1264 of coding; in order to remove the stuttering, I made the not seen condition be based on a circle collision instead of the initial triangle collision













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