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For day 1246 of coding, I have improved the sound by distance. Now it doesn't go silent when I get close to the dragon
For day 1241 of coding, I increased the number of frames from 8 to 24 total. Doing so fixed the problem of only playing sound twice
For day 1250 of coding, I am adjusting the size and position of Spikeye's field of vision
For day 1248 of coding, a new dragon by @subterraneanexhibit
has been placed in the game
For day 1249 of coding, I put an outline of Spikeye's field of vision in the debug screen to better see it working
For day 1245 of coding, I'm working on sound volume by distance. Progress is good, but there is some calculations that need to be re-assessed
For day 1244 of coding, I tried using rectangle_in_triangle() to see how it looks. The results seem promising















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