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For day 1118 of coding, I'm trying to have the speech bubble drawn by the orange dragon appear so that the player can walk behind it. I tried using gpu_set_depth, but it didn't work.
Does anyone have any idea how to do this?
For day 1112 of coding, a dragon makes an appearance. I just need to assign collision, a shadow, etc.
Dragon is by @SubterraneanExhibit ![]()
For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks
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For day 1113 of coding, I gave the dragon collision and a shadow. I've also made a wooden sign with collision as well
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For day 1114 of coding; nothing to show yet, but I'm working on a new player state that involves reading and talking
For day 1117 of coding, we now have a purple dragon by @subterraneanexhibit
. I am also working on a speech bubble that appears as I get close
One issue I'm facing is drawing the bubble in front of the dragon and the player












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