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27
2 years ago

For day 510 of coding, I have figured out how to ensure a certain distance between the rooms so that hallways can fit in between when needed




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For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles

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For day 1163 of coding, I got the moving collisions to work properly for now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

My game in 50 seconds #indiedev #Gamedev #steam

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement