
For day 520 of coding, I made it to where the map resets when the player climbs the stairs
Next up
For day 1079 of coding, I have altered some of the conditions for the text display in order to ensure the display works at select areas
For day 1076 of coding, I am working on creating a function that will check which room the player is in and send out the appropriate code. That code can be used to determine which text to show
For day 1080 of coding, I made a new variable for readability. I've also noticed a strange occurrence with the title fade
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present













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