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58
1 year ago

For day 525 of coding, I have adjusted the code to make sure the objects don't spawn on the walls in the center of the room. If used on small rooms however, the game will be on a endless loop




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For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1078 of coding, I fixed the room check so that it would not crash the game this time

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

My game in 50 seconds #indiedev #Gamedev #steam

For day 1077 of coding; I tried implementing the current code for checking room code, but it ended up crashing the game