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22
2 years ago

For day 526 of coding, I have simplified the object spawning to be grid based. This will make it easier to fit them in tight spaces




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For day 1115 of coding, I am currently working on having the interaction create dialog boxes for things like signs or other characters. Nothing to show yet still unfortunately

For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them

For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction

Gordy and her punk band, Dead Pets haven't hit it big but they will any day now! 

Which Dead Pets member are YOU? Complete our quest and tell us.

Play the FREE demo of Dead Pets Unleashed: https://bit.ly/deadpetsgj

For day 1117 of coding, we now have a purple dragon by @subterraneanexhibit . I am also working on a speech bubble that appears as I get close

One issue I'm facing is drawing the bubble in front of the dragon and the player

For day 1116 of coding, a green dragon is here

Green dragon is by @SubterraneanExhibit

@JurassicSunsetGamesLLC is a Jolter to Watch and and a studio which delivers bite-sized experiences to today's gamers! Follow @JurassicSunsetGamesLLC before the quest ends on February 3 and you'll get Coins!

For day 1114 of coding; nothing to show yet, but I'm working on a new player state that involves reading and talking