Loading...
33
2 years ago

For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room




0 comments

Loading...

Next up

For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason

For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far

My game in 50 seconds #indiedev #Gamedev #steam

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1189 of coding, I haven't gotten the timer reset to work quite yet

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

I've created a new form of parkour in Weefager! What do you think?

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now