
For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room
Next up
For day 1002 of coding, I made sure that the camera will reset to its initial zoom upon changing rooms
For day 996 of coding, I figured out how to change the camera zoom in-game
Made a quick pixel #Rat
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1001 of coding, I have fixed the zoom speed to be more consistent
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving
For day 1000 of coding, I've figured out how to do a gradual zoom. I am very glad to be coding for this long, and will continue to code for more days to come
I've added in a pixelated #Spider as well
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