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33
1 year ago

For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room




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The #Owl now rests on top of the #Animatronic

For day 1014 of coding; through some testing, I've found that a slower scrolling speed will work better when the camera zooms out

For day 1011 of coding, I've added in the x and y position of the camera. It could be useful when troubleshooting

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

For day 1012 of coding, I have adjusted the distance needed for the camera to scroll to be based on the current zoom level

My game in 50 seconds #indiedev #Gamedev #steam

For day 1010 of coding, I have also added a zoom percentage because I fell that may come in handy later on

The #Monster I've decided to add to this piece is Huggy Wuggy from Poppy Playtime

#FanArtFriday

A #Mummy wanders blindly into the scene