
For day 527 of coding; with the object spawning simplified, I was able to easily make sure that the objects are not spawning in each others' spaces. There should be 10 objects in each room except the start room
Next up
For day 1061 of coding, I made sure to include the forest exit in the count
For day 1058 of coding, I have figured out how to have that pathway creation limit apply
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1060 of coding, I added a count of how many exits of each direction are available
For day 1066 of coding; through testing, I have an idea on why no pathways are made sometimes. I will need to do further testing to confirm that idea
Insectile by @Narwhalnut ![]()
is a gem of a game!
Complete the quest "Game Jolt Gems: Insectile" by following Insectile's game page!
For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present












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