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33
2 years ago

For day 537 of coding; I tried to look further into how the depth buffer works, but I am still having difficultly utilizing it properly. Hopefully, I'll get it figured out soon




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For day 1194 of coding, I did some testing to see if anything weird happens if I stopped in the middle of pushing. It appears to be functioning as it is right now, but still needs work

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far

My game in 50 seconds #indiedev #Gamedev #steam

For day 1189 of coding, I haven't gotten the timer reset to work quite yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

I've created a new form of parkour in Weefager! What do you think?

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason