
For day 540 of coding, I made some changes to some of the path making. On the next path; the code determines if the next path comes from the start room, or the room previously connected
Next up
For day 1128 of coding, I got the tree stump animation to work with pausing
For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()
For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?
I also noticed some animations still going during pause
For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however
Valentine’s Day is coming soon! @OperaGX
is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://operagx.gg/gj_post
WARNING FOR FLASHING 10 SECONDS IN
For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames
For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working
For day 1132 of coding, I'm working to make sure enough plants are spawned in each room













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