
Next up
For day 1202 of coding, I am working on having a push state for the player. I don't have anything to show yet unfortunately
For day 1204 of coding; still working on push state movement, but it's progressing well so far
For day 1205 of coding, I put the push delay timer onto the debug GUI to see what was going on with it
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
For 1209 of coding, I've applied the collision and movement to vertical pushing as well
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1207 of coding, I altered the push timer to work with some other objects. I later plan to have a push animation for the player
For day 1200 of coding, I'm working on a good method of having the push speed be slower. I think I'm on to something, but this looks pretty funny
@protoriastudios
is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios
and their game Skyfear before the quest ends on April 28 and you'll get Coins!
For day 1201 of coding; I tried having the speed change done elsewhere; but it didn't work so well












0 comments