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21
2 years ago

For day 543 of coding; not much today, just made it to where the direction the objects faces is randomized




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For day 1163 of coding, I got the moving collisions to work properly for now

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

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For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

My game in 50 seconds #indiedev #Gamedev #steam

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way